Good Things Come in Threes

 

Graphicly is bringing you a special promotion tailored for the needs of indie publishers!  

NOW EXTENDED — this promotion has been extended to April 5, 2013!

Starting today, 3/3/13, if you upload and distribute three of your books with Graphicly during the promotion period, you’ll get three eISBNs – a $225.00 value – FREE.

eBook sellers use ISBNs to identify your book in digital storefronts around the world.  We can’t help you distribute an ebook without them, but we don’t want to let that stop you!

If you’ve been waiting to jump into the ebooks world, now is a great time! Graphicly is a cutting-edge ebook distribution technology: one upload puts your book on several major ereader marketplaces:

ebooksgraphiclyco2

Kindle Fire

Nook Color

Kobo Arc

iBooks

All good things come in threes. But be warned, this deal is closing fast!!!  You must upload and purchase all three ebooks before Friday, April 5. 

To redeem this promotion, visit www.graphicly.com and get started with uploading your books!

Once you have uploaded three books to Graphicly and you have purchased three ebook conversions during the promotion period, please email us at supportdesk@graphicly.com with a receipt of your purchases, and we will add your three free ISBNs to your books.

Have more than 3 books to distribute and want more ISBNs?  Email us at sales@graphicly.com.

 

CHARLIE BROWN AND PEANUTS GO DIGITAL WITH eBOOKS

Graphicly partners with Peanuts Worldwide to enable distribution of over 60 titles to the Apple iBookstore, Amazon Kindle, Barnes & Noble Nook and more

SAN FRANCISCO, CA & NEW YORK CITY, NY – December 20, 2012 – Innovative visual content eBook distributor Graphicly is excited to announce a partnership with Peanuts Worldwide to bring the vast library of Peanuts children’s books and comic strips to the leading eBook Marketplaces on Apple iBooks, Amazon Kindle, Barnes & Noble Nook, Kobo Reader, Google Play Books and others.

By partnering with Graphicly, Peanuts Worldwide will bring more than 60 titles featuring Charlie Brown, Snoopy, Linus and the rest of the Peanuts gang to an audience of millions using devices such as the iPad, Kindle Fire and Fire HD and Nook to purchase and read books.  Titles include the holiday staple A CHARLIE BROWN CHRISTMAS, the children’s classic HAPPINESS IS A WARM BLANKET, CHARLIE BROWN and the complete PEANUTS newspaper strip archives.

By utilizing the Graphicly Digital Distribution platform, which provides publishers the ability to upload one file and distribute it everywhere, including support for optimized fixed-layout visual books, children’s books and interactive books, Graphicly makes it easier than ever for publishers like Peanuts Worldwide to maximize their potential audiences for the content by distributing to the top eBook marketplaces.

Graphicly is the only company to provide publishers a simple, low cost, one-click solution to distribution that includes both an integrated dashboard and deep analytics on sales, behavioral data and social engagement data around their content, accelerating books to market.

“For years, publishers have waited like Linus in the pumpkin patch for an integrated, simple and cost effective way to convert, distribute and promote digital and interactive books. We are excited to partner with Peanuts Worldwide to help make the rich history of Peanuts available to readers everywhere” Said Micah Baldwin, CEO and Founder of Graphicly.

For more information about Graphicly and the Graphicly Digital Distribution platform, please contact sales@graphicly.com and visit http://graphicly.com

For more information about Peanuts Worldwide and the complete world of Charlie Brown and Peanuts, please visit http://peanuts.com

 

About Graphicly
Graphicly is a cutting-edge entertainment and digital content publishing platform designed to deliver what authors and publishers need to share their work with audiences across all digital channels and eBook stores including Amazon Kindle, Kobo and Apple iBooks; the iPad and iPad Mini and Android devices including the Barnes & Noble NOOK Tablet and Color and the Amazon Kindle Fire; websites and blogs through an industry leading HTML5 web app; and the only way to read, share and sell books on Facebook. Graphicly provides a system to publish and promote content, providing an immersive solution to tell, share and collaborate around story and understand how consumers are interacting with the content. More than 600 publishers and 8,000 creators from major publishers to independent and self publishers from around the globe, use Graphicly’s platform to deliver and promote compelling stories and activate consumers with community and content. For more information, please visit http://www.graphicly.com

PEANUTS Worldwide

The PEANUTS characters and related intellectual property are owned by Peanuts Worldwide LLC, a joint venture owned 80% by Iconix Brand Group, Inc. and 20% by members of the Charles M. Schulz family. Iconix Brand Group, Inc. (Nasdaq: ICON) owns, licenses and markets a growing portfolio of consumer brands including CANDIE’S (R), BONGO (R), BADGLEY MISCHKA (R), JOE BOXER (R), RAMPAGE (R), MUDD (R), MOSSIMO (R), LONDON FOG (R), OCEAN PACIFIC (R), DANSKIN (R), ROCAWEAR (R), CANNON (R), ROYAL VELVET (R), FIELDCREST (R), CHARISMA (R), STARTER (R), WAVERLY (R), ZOO YORK (R), and SHARPER IMAGE (R). In addition, Iconix owns interests in the ARTFUL DODGER (R), ECKO (R), MARC ECKO (R), ED HARDY (R) MATERIAL GIRL (R), PEANUTS (R), and TRUTH OR DARE brands. The Company licenses its brands to a network of leading retailers and manufacturers that touch every major segment of retail distribution from the luxury market to the mass market in both the U.S. and worldwide. Through its in-house business development, merchandising, advertising and public relations departments Iconix manages its brands to drive greater consumer awareness and equity.

The Future of Publishing

This was cross posted at my personal blog Learn To Duck as well, as will most of the posts I write here.

Publishing hasn’t really changed since the Gutenberg Press. Someone writes a story, someone prints a ton of books, and someone or so

me store sells that book.

With the adoption of digital books, one would expect the publishing industry to buck against the trend, much like music and movies did.

But, they haven’t. Instead, they have turned towards digital and ran into its waiting arms. All indications are that Random House, the largest publisher in the world will see almost 25% of it’s revenue come from digital. eBooks sales have doubled each year, and are looking to double again. Barnes and Noble is expecting close to a 30% growth in its ebook and college textbook business to nearly $3 billion. Two years ago, the entire industry did $1 billion in ebook sales.

Part of this movement is behavioral. We have never stopped reading. As the internet boomed, we continued to live in a medium that was primarily text-based, but no longer weighed anything. We could read a thousand pages on a single screen. Books as a content delivery device became antiquated and uncomfortable (even as the traditionalist fought for nostalgia).

As my friend Lauren Leto, in her book Judge a Book By It’s Lover wrote:

THERE’S A REASON BOOK lovers are the last ones to hold out in this digital revolution. Music and movie lovers have never had the same pleasure that book lovers have in being able to identify on sight a fellow fan of Tolstoy or Didion. What does the e-reader revolution mean for all of us who get a thrill from noting the book in a stranger’s hands?

Jeff Bezos recently revealed during the new Kindle Fire launch that digital readers read on average 4.5x as much as non-digital readers. We never stopped reading, we just changed how we consumed the content.

And how do we read. More than 2.5 billion books are sold every year. 400 million cook books. Yeah, cook books. Walk into your kitchen. Tell me you don’t have like 10 cook books in there.

Close to a million people are expected to self-publish books of all types this year — mostly digital.

Yet book stores are suffering. Borders – dead. Indie bookstores are dying all over the place. What’s interesting is that this actually fuels ebook sales. The publishing industry is very heavy on the head – The Big Six publishers drive a ton of big name sales, followed by about 100,000 mid-sized publishers and the million or so self-publishers. With it getting more difficult to discover books outside of the big sellers, which the physical stores have to promote and place in prominent locations within the store, publishers are turning to digital — namely the Kindle, iBook and NOOK stores, which are 90%+ of all ebook sales — as channels to promote and drive sales.

So here we stand. Publishers want digital capabilities now. Large publishers are hiring digital staff rapidly, the M&A space is heating up, and more and more digital publishers are getting funded (Oyster is one of my favorites. By productizing Amazon’s Lending Library, there are some really interesting things they can accomplish). Mid-tier publishers are looking for ways to get into the digital game quickly and effectively. Self-publishers all hope to be the next *50 Shades of Grey*.

Yet, with this gold rush, the major marketplaces continue to silo their file formats, platforms and interfaces. Any publisher of any size has to deal with as many as 8 or 9 file formats to work with Amazon, Apple and Nook. Three interfaces. Three different agreements. Three different account reps. And there is no sign of change. It makes no sense for Amazon to allow a reader to access their content via anything but a Kindle branded app or device. Same for Apple or Nook. The fragmentation will exist forever. For publishers, it’s is an absolute mess.

At Graphicly, this is the problem we are working on is removing the complexity of conversion, distribution and promotion so authors can do what they do best, tell great stories.

Rather than create a brand new marketplace to compete with Amazon, Apple and Nook, we have created an automated bridge between the publisher and the digital marketplace. Let the publishers do what they do best; let the marketplaces do what they do best. We just provide the connective tissue between the two, and with approximately 5,000 publishers joining the platform in less than 6 months to produce more than 10,000 books, I think we are on to something.

The publishing industry has made the right decision in embracing digital content. It has limited piracy, increased higher margin sales, and has turned into the mass behavioral change that driving increases in reading and decreasing in physical book ownership.

We continue to love stories, and idolize the words that the storytellers among us all weave into our imaginations. Digital books have never meant an end to the story, only the medium in which it’s delivered. The book is being redefined as we speak, as are the story elements themselves.

The future of story is coming, and it all starts with the book.

Winners of the Justice For Hire Free-For-All Event Revealed!

In the future, justice comes at a cost. Mercenaries rule the day. It’s the kind of near future setting that inspires some pretty colorful characters, none of them afraid to get their hands dirty. Justice For Hire creators Jan Lucanus, Jan C

. Childress and Antonio Rojo have attested to the joy in depicting authentic martial arts action in their wildly entertaining comic series, but why should those guys have all the fun?

We invited you to participate in a no-holds-barred creative competition inspired by the Justice For Hire digital and motion comic. The result? Flawless victory and not a single contusion. You brought your skills to the table and churned out some visually stunning contract killers. Now that the dust has settled, it’s time to name the champions in this battle royale.

Let’s take a look at the official selections from the JFH Free-For-All Event!

 

 

 

 

 

For more on Justice For Hire, check out all of our extensive interviews and coverage from Graphicly and iFanboy.com!

iFanboy’s Talksplode: JFH Podcast #1 – Featuring Creative Impulse, Willow Road, Reallusion

iFanboy’s Talksplode: JFH Podcast #2 – Talking to the legendary Neal Adams and John Machado

Our interview with artist Antonio Rojo

You can read a FREE preview of JFH – Rise of Retribution #0 on Graphicly

Pick up the FREE FULL EDITION of JFH – Rise of Retribution #0 at the iBookstore

STRANGER COMICS FREE COMIC BOOK DAY RAFFLE!

In order to further celebrate STRANGER’s love for GRAPHICLY and FREE COMIC BO

OK DAY, Stranger is offering another raffle in conjunction with one of its most celebrated titles –

THE PORTENT by Peter Bergting.

CONTEST:
Here it is, MAY 5, 2012 – Stranger has just released THE PORTENT’s final issue 4 of 4 and wanted to celebrate and cement their commitment to Graphicly and their awesome fans. Stranger Comics is creating another raffle for signed Portent goodies.

Tell us how much you like any issue of the Portent series by leaving a comment on the Graphicly site during the month of May and you will receive one entry into our raffle.

And, yes, that means you get one entry for each issue of The Portent you comment on. Start with the FREE Portent Issue 1

Tell us what you think of them all by commenting on the books and get four chances to win one of these signed prizes:

  • 1 of 5 signed copies of THE PORTENT Graphic Novel by Peter Bergting
  • 1 ORIGINAL SKETCH by Peter Bergting of Milo or Lin. Your choice!

But don’t just take our word for how amazing the Portent is. Just ask these good folks:

“It’s a rare treat when a creator comes along that can bring his vision to life in both visual and narrative form. Even rare if that creator is gifted in both arenas. Peter’s Portent is just such a treat.”
- BROM

“One of the best fantasy comics I’ve ever seen. Wonderfully atmospheric, beautiful and strange.”
- MIKE MIGNOLA (Hellboy)

“Peter’s one of my favorite working artists today. Fluid storytelling with an eye for acting and mood.”
- RICK REMENDER (Fear Agent, Punisher)Rich Text AreaToolbarBold (Ctrl + B)Italic (Ctrl + I)Strikethrough (Alt + Shift + D)Unordered list (Alt + Shift + U)Ordered list (Alt + Shift + O)Blockquote (Alt + Shift + Q)Align Left (Alt + Shift + L)Align Center (Alt + Shift + C)Align Right (Alt + Shift + R)Insert/edit link (Alt + Shift + A)Unlink (Alt + Shift + S)Insert More Tag (Alt + Shift + T)Proofread WritingToggle fullscreen mode (Alt + Shift + G)Show/Hide Kitchen Sink (Alt + Shift + Z)embedly.embedly_desc
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In order to further celebrate STRANGER’s love for GRAPHICLY and FREE COMIC BOOK DAY, Stranger is offering another raffle in conjunction with one of its most celebrated titles –
THE PORTENT by Peter Bergting.
CONTEST:
Here it is, MAY 5, 2012 – Stranger has just released THE PORTENT’s final issue 4 of 4 and wanted to celebrate and cement their commitment to Graphicly and their awesome fans. Stranger Comics is creating another raffle for signed Portent goodies.
Tell us how much you like any issue of the Portent series by leaving a comment on the Graphicly site during the month of May and you will receive one entry into our raffle.
And, yes, that means you get one entry for each issue of The Portent you comment on. Start with the FREE Portent Issue 1
Tell us what you think of them all by commenting on the books and get four chances to win one of these signed prizes:
1 of 5 signed copies of THE PORTENT Graphic Novel by Peter Bergting
1 ORIGINAL SKETCH by Peter Bergting of Milo or Lin. Your choice!
But don’t just take our word for how amazing the Portent is. Just ask these good folks:
“It’s a rare treat when a creator comes along that can bring his vision to life in both visual and narrative form. Even rare if that creator is gifted in both arenas. Peter’s Portent is just such a treat.”
- BROM
“One of the best fantasy comics I’ve ever seen. Wonderfully atmospheric, beautiful and strange.”
- MIKE MIGNOLA (Hellboy)
“Peter’s one of my favorite working artists today. Fluid storytelling with an eye for acting and mood.”
- RICK REMENDER (Fear Agent, Punisher)
Path:

Graphicly: Continually Evolving for Content Publishers

When we launched Graphicly, we had one goal: Help all publishers and creators get their stories seen. As we built out a series of marketplaces inside other marketplaces, we started to realize that we were no longer being supportive of that goal. Instead, we became a giant store, and while on the surface there is a lot of personal ego knowing that you are driving hundreds of thousands of people daily to your store, somewhere in there, our mission got lost.

We no longer cared about helping publishers and creators get their story seen; we only cared about selling the books that sold the best. Why? Because as a store, that is your only function in life. To sell more. Especially when your only revenue stream was built on sharing in sales with the publishers and creators.

Here we were, managing a rapidly growing business, but a business that seemed to miss its core value. Helping publishers. And, a business that had built internal tools to make it super simple to convert books, sell them across every marketplace imaginable, and learn about the behavioral and social engagement of readers.

What was the best course of action for us?

Focus on the mission and provide publishers with the preeminent tool set so that great story could be seen.

And that’s what we did.

Earlier this year we launched our Digital Distribution Platform, which enables content creators and publishers to easily upload and convert their publications digitally, and then distribute to them to every marketplace imaginable, reaching tens of millions of potential customers on tablets, smart phones and laptops.

You will notice that we haven’t used the word “comics.” That’s because the Graphicly platform, as our name implies, is optimized for all graphic-based work, from children’s books to art books to magazines to school textbooks to picture books to, yes, comic books. Every day, a larger percentage of the content that runs through the platform is not comics.

In challenging ourselves to think broader and wider, we stumbled on a very simple idea: the best place to sell books is in a bookstore. It’s an idea that’s worked for hundreds of years in the real world, so why not extend that to the digital world. Additionally, with close to a hundred million installs of Kindle, iBooks, Nook and others (and not to mention the close to a billion Facebook users) it makes complete sense to provide a platform for publishers and creators to take advantage of those native marketplaces.

Since we’ve launched, we’ve seen an overwhelming response. Growth in our business has hyper-accelerated, and we have become a major pipeline of content, and some of the publishers that have used the platform are selling sales that far outstripped anything sold through a random marketplace app.

With that comes some changes.

  • As of this week, we will be retiring the previously-released Graphicly Comics marketplace applications.
  • Our iPhone, iPad and Android applications, as well as a our Adobe AIR Desktop application will no longer be available for download.
  • For those of you who have downloaded and used the apps, the apps will still work, but you will no longer be able to purchase titles within them.
  • You can still use the apps to read your library of comics and whatever future titles you purchase on Graphicly.com, which will still have the vast library of publications from more than 400 publishers still available for purchase.
  • Purchased titles can be read on Grapicly.com and through the Graphicly Facebook app.
  • It is clear that the native reader experience will always be far superior to any random app, and we encourage you to enjoy your books in those applications.

To say we’re excited about this step forward would be an understatement. By focusing on the Graphicly Platform, the potential for publishers to reach new and wider audiences is limitless.

Our mission to is to help publishers and creators reach the widest audience possible through every marketplace imaginable and learn through actionable insights to optimize sales and build a fan base.

Here’s to a limitless future for content creators and publishers!

- Micah Baldwin, CEO

Top Cow Tuesday: Velocity #2-4, Cyberforce/Hunter-Killer #2-5 For Just $0.99 Per Issue!

It’s a Kenneth Rocafort double shot for Top Cow Tuesday!

Top Cow is where Rocafort made his bones, under the watchful eyes of veteran writers Mark Waid and Ron Marz. See some of his best for for a mere $0.99 an issue on Velocity and CyberForce/Hunter-Killer!

The Pilot Season Winner is Back! Carin Taylor is the fastest woman in the world. At least, she’d better be if she wants to save her own life and the lives of her Cyberforce teammates. When a former Cyberdata scientist — and test subject — seeks revenge against the members of Cyberforce, only Velocity can save her friends before the clock literally runs out. Bringing together writer Ron Marz (Witchblade, Angelus) and artist Kenneth Rocafort (Cyberforce/Hunter-Killer) for the first time.

The Hunter-Killer team’s directive to hunt down and detain rogue Ultra-Sapiens brings them head to head with the Cyberforce team in a brutal showdown that leaves more than one member bleeding. But who is manipulating these two teams into conflict and to what end?

Interview: Writer and Artist Estevão Ribeiro

This week, Becky Jewell talks to Brazil’s Estevão Ribeiro about his life and works.

Estevao Ribeiro Bio

Translation: Estevão Ribeiro was born in April of 1979. He has spent most of his life writing stories and comics. He is the author of the comic anthology Little Heroes, which came out in the EUA in 2012, and also is the author of A Corrente, which will be published in Italy in October of 2012.


Graphicly – Your comic strip, Hector and Alfonse, is very cute, but also full of truth. How did you come to invent Hector?

Ribeiro: Hector and Alfonse were invented when I was waiting for a script meeting for an animated series that I was testing out.

Alfonse is a bit more brusque than the loving Hector

I was trying to draw a bird about to take off from the paper. On my third try, Hector was created. After that, I thought that I’d like to draw a friend for Hector. He needed to be simple like Alfonse, yet different and distinct. Alfonse was more difficult to create.

a stunning tribute to Wonder Woman

Graphicly – We first encountered your work in the book Little Heroes. Did you enjoy working on this project? Can you tell us a bit about your process for creating and curating this comic book?

Ribeiro: Little Heroes was a big project and I’m very proud with how it turned out. At it’s core, it is about kids and teenagers, who, at in some point in the story, do something heroic which makes them into big heroes. I hadn’t the money to give the contract artists, but they wanted participate this project because they liked it. If you had the chance to honor your favorite hero, why not?I wrote the whole script, and all of the stories happen without speech balloons. I wanted the book to be ‘silent’ like this because I could show this collection to a person from any other country and this person would be able to understand the story and also appreciate the art.

This first chapter honors the DC Comics characters. The next three chapters honor the Marvel heroes, and classic heroes (like Dick Tracy, Tarzan, Flash Gordon and others), and the last chapter in the comic book honors the villains. The collection won the Troféu HQMIX as the best comic book for kids and teenagers in 2011. The Troféu HQMIX has been established for 21 years, and is like the Eisner award in Brazil.

Graphicly – How do you balance your family life and your life as an artist ?

Ribeiro – My wife Ana Cristina is a writer too, so she understands my job responsibilities. I work as an art editor in a journal in Rio de Janeiro, and so I have only a few hours each day to write some project or to draw my comic strips. My wife knows that all I do is for her and my stepson Miguel.

They are a present force in my work as well. Miguel reads my comic strips and books for children (he’s 9 years old) and she read my books and helps me in some translations. We are a good team.

Graphicly – You are doing work with the emmy-nominated Kiyash Monsef. Can you 
tell us anything about this project?

Ribeiro: The project involves production work on the second season from graphic novel online Urgent Evoke, part of a big innovative social game created by Kiyash for the World Bank Institute.

Since this graphic novel is about Brazil, Kiyash needed a Brazilian writer to help him.

I heard about this project through you, Becky. So I sent Kiyash some links about my job experience, including Little Heroes, and I was hired.

Kiyash is a successful artist and has welcomed me into his world.

Six episodes are currently in the works for this project. I can’t talk more about this project, but I can say that you’ll see a different kind of game at work for me.

 

Graphicly – What is your artistic process? How do you come up with ideas, and
 how do you get these ideas into comic book form?

Ribeiro – I’m always working. I’m always thinking about a new comic strip, or coming up with ideas for my new novel or thinking about writing projects for TV, but I don’t have time to dedicate to all of these ideas, because I’m not able to live 100% on my comicbook-related income. So, for the most part, I transform my ideas into comic strips or short stories.

I write the scripts in a word doc and let it settle until I find time to draw it.

I don’t like to write in the streets or send myself idea reminder e-mails. I like to keep an idea in my head until I can write it down on my computer. If the idea is good, I will remember it.

The comic strip “Hector and Alfonse” is drawn with a tablet. I don’t do sketches, I draw directly into Photoshop with a brush.

Graphicly – Have you always wanted to be a comic book artist? When did you
 start to do art?

Ribeiro: I was born in 1979 and I have 2 brothers and 3 sisters. My brothers liked comics and so I learned to like them too. But we were a very poor family, and art production in Brazil is costly. I always wanted to work with comic books, but before I started my first job as a newspaper writer in 2000, I worked in the graphic design industry. I’d wanted to understand why it was so expensive to do a comic book in Brazil. When I finally understood the market a bit more, I began to publish my own works.

Graphicly – What can you tell us about life as a comic book artist in Brazil?

Ribeiro: It’s very hard, but it’s better than it was 20 years ago. The big years for Brazilian comics were in the 1940s, when the war interrupted the circulation of foreign comics in Brazil. So, our local artists needed to do their own stories or create new stories about well-known characters, like Buster Brown.

In the 1960s , there was “Monica’s Gang”, a comic created by Mauricio de Sousa. Shortly after it came out, Mauricio de Sousa Produções became a big studio in Brazil. Mauricio is our Disney or Stan Lee.

For many years some of Disney’s comics were created in Brazil, especially Zé Carioca. In the 1970s, the most famous artist to draw Zé Carioca was Renato Canini. He is to Ze Carioca what Don Rosa is to Scrooge McDuck.

^ American folks might recognize this Disney character from “The Three Caballeros”

In 70s and 80s, comic and cartoon artists in Brazil would work in Mauricio de Sousa Produções and the Brazil Disney studio. Artists could also go into work with erotic & horror comics, celebrity comics, and of course they could make their own characters. In cartooning, an important group was formed by Angeli, Laerte, Glauco. These artists created the Chiclete com Banana, an underground comic book with a big influence across two generations of Brazil artists.

In the 1990s and into the 2000s, the market in Brazil was a very complicated place for comic book writers. Almost all of the American studios want just artists, while comics writers must live in Brazil doing basic industry comics or write for Mauricio de Sousa Produções. The idea of creating Brazilian stories AND publishing them in Brazil is still mostly a dream.

Yet, more and more Brazilian artists are printing their own works and bringing them to Comic Cons in Brazil and the USA. We are exporting authors, artists and stories. It is an exciting time.

 

iFanboy’s Make Comics Podcast – Pitching

Each week iFanboy’s Josh Flanagan (Dixon’s Notch) moderates the Make Comics podcast, a dedicated discussion about the craft of comic cre

ation co-hosted by Andy Schmidt, former editor for Marvel and IDW, as well as the founder of Comics Experience. It’s a valuable resource for anyone interested in trying their hand at producing their own comics, but it’s also an invaluable source of inspiration for anyone in the field.

This week? Pitching

It’s all about the pitch! You’ve got a great idea? Then you’ll need to pitch it. That requires knowing who to talk to, how to talk to them, and figuring out what they want to hear. For some, it’s terrifying. Andy and Josh talk about the age old art of the pitch, and what that actually means in today’s comic book industry. Granted, after you do the pitch, you’ve still got to make the comic book. But one step at a time…

Head on over to iFanboy for Make Comics Podcast Episode 15 – Pitching!

New Comics on Graphicly – Wednesday, 3.28.2012

We March in like lions. And out, like Voltron!

It’s a new week, a new Wednesday, and another deluge of comics goodness on Graphicly! Get ensorceled by the future-world taming of small-town Casanova Archie Andrews in the alternate reality double-header of Archie Marries Betty #18 and Archie Marries Veronica #18! Ride shotgun with the emerald enforcer in Kevin Smith’s Green Hornet #23! Or roar into the cosmos with the intrepid adventurers inside Voltron #4!

We’re also pretty stoked for the latest installment of Whispers from Joshua Luna! In issue #2, the strange gets stranger as Sam’s learns more about his social circle as well as his dangerous new power set. He continues in his nocturnal wanderings, floating in and out of the dreamscapes of family and friends. What will he do with this intimate knowledge and influence over those who love and fear him? An often haunting and ethereal bedtime story from one half of the very talented Luna Bros.

Here’s a look at all of this week’s new books available now on Graphicly!

Archie
Archie #631
Archie Marries Betty #18
Archie Marries Veronica #18

BOOM! Studios
Hellraiser #12

Dynamite
Dejah Thoris #11
Flash Gordon: Zeitgeist #4
Kevin Smith’s Green Hornet #23
Voltron #4
Warriors of Mars #2

Voltron #4

Image Comics
Bloodstrike #26
Carbon Grey: Origins #2
Choker #6
Cover Girls HC
The Walking Dead #95
Whispers #2
Alpha Girl #2
Morning Glories #17

Kickstart
Knowbodys GN

Radio Comix
Bureau of Mana Investigation #7